
Honor of Kings: WLT Esports Club vs XQG Esports Club (BO7) - KPL Growth League Playoffs
Total Volume
$3K
24h Volume
$3K
Markets
13
Liquidity
$119

Game 5 Winner
$299 today
51%

Game 6 Winner
$297 today
51%

Game 3 Winner
$277 today
52%

Game 1 Winner
$269 today
53%

Game 4 Winner
$251 today
51%

Game 2 Winner
$242 today
53%

O/U 5.5 Games
$240 today
52%

Game Handicap: WLT (-2.5) vs XQG Esports Club (+2.5)
$239 today
51%

O/U 4.5 Games
$237 today
52%

Game Handicap: WLT (-3.5) vs XQG Esports Club (+3.5)
$237 today
52%

Game Handicap: WLT (-1.5) vs XQG Esports Club (+1.5)
$237 today
51%

O/U 6.5 Games
$197 today
53%

Match Winner
$0 today
73%
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About this event
This market refers to the Honor of Kings Lower bracket round 1 match between WLT Esports Club and XQG Esports Club in the KPL Growth League Playoffs, initially scheduled for April 4 at 3:00AM ET.
This market will resolve to "WLT Esports Club" if WLT Esports Club win the match against XQG Esports Club.
This market will resolve to "XQG Esports Club" if XQG Esports Club win the match against WLT Esports Club.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.