
Dota 2: Xtreme Gaming vs Team Resilience (BO3) - ACL X ESL Challenger China Playoffs
Total Volume
$2K
24h Volume
$2K
Markets
20
Liquidity
$13K

Match Winner
$2K today
79%

Ends in Daytime
$0 today
51%

Both Teams Beat Roshan
$0 today
25%

Both Teams Destroy Barracks
$0 today
22%

Any Player Ultra Kill
$0 today
21%

Any Player Rampage
$0 today
9%

Game 1 Winner
$0 today
69%

Game 2 Winner
$0 today
67%

O/U 2.5 Games
$0 today
42%

Game Handicap: Xtreme (-1.5) vs Team Resilience (+1.5)
$0 today
50%

Both Teams Beat Roshan
$0 today
25%

Both Teams Destroy Barracks
$0 today
12%

Any Player Ultra Kill
$0 today
28%

Any Player Rampage
$0 today
9%

Ends in Daytime
$0 today
52%

Ends in Daytime
$0 today
51%

Both Teams Beat Roshan
$0 today
52%

Both Teams Destroy Barracks
$0 today
51%

Any Player Ultra Kill
$0 today
54%

Any Player Rampage
$0 today
51%
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About this event
This market refers to the Dota 2 Upper bracket final match between Xtreme Gaming and Team Resilience in the ACL X ESL Challenger China Playoffs, initially scheduled for May 2 at 4:00AM ET.
This market will resolve to "Xtreme Gaming" if Xtreme Gaming win the match against Team Resilience.
This market will resolve to "Team Resilience" if Team Resilience win the match against Xtreme Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.