
Dota 2: Xtreme Gaming vs Roar Gaming (BO3) - BLAST Slam China Closed Qualifier Playoffs
Total Volume
$15K
24h Volume
$15K
Markets
20
Liquidity
$98K

Match Winner
$11K today
100%

Game 2 Winner
$2K today
100%

Game 1 Winner
$340 today
100%

O/U 2.5 Games
$121 today
0%

Both Teams Beat Roshan
$116 today
0%

Any Player Ultra Kill
$116 today
0%

Any Player Rampage
$116 today
0%

Ends in Daytime
$110 today
100%

Both Teams Beat Roshan
$110 today
10%

Both Teams Destroy Barracks
$110 today
1%

Any Player Ultra Kill
$110 today
10%

Any Player Rampage
$110 today
10%

Game Handicap: Xtreme (-1.5) vs Roar Gaming (+1.5)
$68 today
100%

Ends in Daytime
$27 today
100%

Both Teams Destroy Barracks
$21 today
0%

Ends in Daytime
$0 today
50%

Both Teams Beat Roshan
$0 today
50%

Both Teams Destroy Barracks
$0 today
50%

Any Player Ultra Kill
$0 today
50%

Any Player Rampage
$0 today
50%
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About this event
This market refers to the Dota 2 Semifinal 1 match between Xtreme Gaming and Roar Gaming in the BLAST Slam China Closed Qualifier Playoffs, initially scheduled for April 3 at 1:00AM ET.
This market will resolve to "Xtreme Gaming" if Xtreme Gaming win the match against Roar Gaming.
This market will resolve to "Roar Gaming" if Roar Gaming win the match against Xtreme Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.