
Dota 2: Roar Gaming vs Mideng Dreamer (BO3) - BLAST Slam China Closed Qualifier Playoffs
Total Volume
$4K
24h Volume
$4K
Markets
20
Liquidity
$0

Match Winner
$1K today
100%

Game 1 Winner
$365 today
0%

Game 2 Winner
$361 today
100%

Game Handicap: Roar (-1.5) vs Mideng Dreamer (+1.5)
$215 today
0%

Both Teams Destroy Barracks
$181 today
100%

Both Teams Beat Roshan
$175 today
100%

O/U 2.5 Games
$142 today
100%

Any Player Ultra Kill
$136 today
100%

Both Teams Beat Roshan
$134 today
100%

Both Teams Beat Roshan
$131 today
100%

Ends in Daytime
$126 today
0%

Any Player Ultra Kill
$125 today
0%

Any Player Rampage
$125 today
0%

Both Teams Destroy Barracks
$119 today
0%

Ends in Daytime
$116 today
0%

Any Player Ultra Kill
$111 today
0%

Any Player Rampage
$111 today
0%

Ends in Daytime
$111 today
0%

Both Teams Destroy Barracks
$111 today
0%

Any Player Rampage
$51 today
100%
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About this event
This market refers to the Dota 2 Quarterfinal 2 match between Roar Gaming and Mideng Dreamer in the BLAST Slam China Closed Qualifier Playoffs, initially scheduled for April 2 at 1:00AM ET.
This market will resolve to "Roar Gaming" if Roar Gaming win the match against Mideng Dreamer.
This market will resolve to "Mideng Dreamer" if Mideng Dreamer win the match against Roar Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.