
Counter-Strike: 3DMAX vs WAZABI (BO3) - Parken Challenger Championship Playoffs
Total Volume
$17K
24h Volume
$17K
Markets
11
Liquidity
$5K

Match Winner
$14K today
100%

Map 1 Winner
$1K today
100%

Map 2 Winner
$544 today
100%

Odd/Even Total Rounds
$336 today
100%

Odd/Even Total Rounds
$266 today
100%

Odd/Even Total Kills
$221 today
0%

Map Handicap: 3DMAX (-1.5) vs WAZABI (+1.5)
$111 today
100%

O/U 2.5 Games
$51 today
0%

Odd/Even Total Kills
$20 today
100%

Odd/Even Total Kills
$0 today
50%

Odd/Even Total Rounds
$0 today
50%
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About this event
This market refers to the Counter-Strike Upper bracket quarterfinal 2 match between 3DMAX and WAZABI in the Parken Challenger Championship Playoffs, initially scheduled for April 1 at 4:00AM ET.
This market will resolve to "3DMAX" if 3DMAX win the match against WAZABI.
This market will resolve to "WAZABI" if WAZABI win the match against 3DMAX.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.